Official Expansion Pak for the Nintendo 64. Required to play Donkey Kong 64, The Legend of Zelda: Majora's Mask, and Perfect Dark. Provides extra features and/or enhancements to many other games.
Title | Pak required | Notes |
---|---|---|
40 Winks | No | Adds hi-res letterbox (480×232i) and hi-res (480×360i) modes. |
Aidyn Chronicles: The First Mage | No | Enables a "high resolution" setting, changes certain music tracks, and adds foliage to maps. Its absence enables behind-the-scenes memory management features. |
All-Star Baseball 2000 | No | Enables longer replays in the replay feature.[17] |
All-Star Baseball 2001 | No | |
Armorines: Project S.W.A.R.M. | No | Adds hi-res letterbox (480×232i) and hi-res (480×360i) modes, accessible from pause menu. |
Army Men: Air Combat | No | |
Army Men: Sarge's Heroes | No | |
Army Men: Sarge's Heroes 2 | No | |
Battlezone: Rise of the Black Dogs | No | |
Castlevania: Legacy of Darkness | No | Enables the option to turn on "Hi-Res" mode (490×355i). |
Command & Conquer | No | Makes the "high" battlefield resolution option in ingame options menu available, which engages a hi-res interlaced mode. |
Daikatana | No | Adds a "hi-res" interlaced letterbox mode, accessible from main menu. |
Dinosaur Planet | Yes | In production for N64, but ultimately released as Star Fox Adventures for the GameCube. |
Donald Duck: Goin' Quackers | No | Enables high resolution mode. |
Donkey Kong 64 | Yes | Marketed as improving the game's frame rate and rendering of objects at a distance.[18] According to Rare programmer Chris Marlow, the company could not resolve a bug that occurred without the Expansion Pak and thus they were forced, at great expense, to bundle the game with the memory upgrade.[19][20] However, lead artist Mark Stevenson called Marlow's story a "myth" and said that the Expansion Pak was committed to early in development. Though such a bug did exist towards the end of development, according to Stevenson, "the Expansion Pak wasn't introduced to deal with this and wasn't the solution to the problem".[21] Nintendo said that the bundle would avoid consumer confusion.[22] |
Duke Nukem: Zero Hour | No | Adds interlaced medium and high-res modes, accessible from main menu options. |
Excitebike 64 | No | Enables hi-res mode. Only the PAL version signifies its Expansion Pak compatibility on the box. |
F-1 World Grand Prix II | No | Enables a full race replay. |
FIFA 99 | No | Enables an unadvertised "Super High" resolution mode of 640×480i. |
Gauntlet Legends | No | Required for 4-player multiplayer. |
Hybrid Heaven | No | Enables hi-res letterbox and hi-res (640×474i) modes, accessible from main menu options. |
Hydro Thunder | No | Required for 3 and 4 player multiplayer. |
Indiana Jones and the Infernal Machine | No | Enables hi-res mode of 400×440i and unlocks level 13. |
International Superstar Soccer 2000 | No | Enables high-resolution textures but at reduced performance. |
International Track & Field 2000 | No | |
Jeremy McGrath Supercross 2000 | No | |
Ken Griffey, Jr.'s Slugfest | No | Enables hi-res mode. |
The Legend of Zelda: Majora's Mask | Yes | One of the two released non-64DD game completely designed for the Expansion Pak, to increase texture detail, remove fog that is prevalent in Ocarina of Time, increase number of on-screen models, and add effects such as motion blur.[15] |
Madden NFL 2000 | No | |
Madden NFL 2001 | No | |
Madden NFL 2002 | No | |
NBA Jam 2000 | No | Only the PAL version signifies its Expansion Pak compatibility on the box. |
NFL Quarterback Club '99 | No | |
NFL Quarterback Club 2000 | No | |
Nuclear Strike 64 | No | Adds a progressive "medium" resolution mode, accessible from main menu options. |
Perfect Dark | Required for story mode | The Expansion Pak is required for the single player, co-operative, and counter-operative campaigns, and most multiplayer features. It also adds an optional hi-res mode accessible via ingame pause menu, increasing the resolution to 640×222p (from 320×222p) in NTSC, and 448×268p (from 320×268p) in PAL. However, the Japanese version fully requires the Expansion Pak. |
Pokémon Stadium 2 | No | States "Expansion Pak Detected" on the Start screen, increases render resolution to 640×480i, and improves resolution of some textures. |
Quake II | No | Increases framebuffer color depth, removes dithering, turns off screen blur, and slightly increases framerate. |
Rayman 2: The Great Escape | No | Adds a progressive hi-res mode, accessible from pause menu. |
Re-Volt | No | Adds an interlaced "medium resolution" mode, accessible from pause menu. |
Resident Evil 2 | No | Increased resolution and texture detail, switching between various progressive and interlaced resolutions on a per-screen basis. |
Road Rash 64 | No | Adds letterboxed, widescreen, and hi-res progressive modes, accessible from main menu. |
Roadsters | No | |
San Francisco Rush 2049 | No | Required for track 6, the Advanced Circuit, changeable rims, and music during Arcade races. |
Shadow Man | No | Adds an interlaced hi-res mode, accessible from main menu. |
Spider-Man | No | |
South Park | No | Enables interlaced hi-res letterbox and high-res mode options; increases frame rate in lo-res mode.[citation needed] |
StarCraft 64 | No | Required for the Brood War missions and the two player split-screen mode. |
Star Wars: Episode I: Battle for Naboo | No | Enables hi-res mode, which increases resolution to 400×440i. |
Star Wars: Episode 1 Racer | No | Enables hi-res mode at 640×480i with higher-resolution textures, and increases the framerate in lo-res mode.[citation needed] |
Star Wars: Rogue Squadron | No | Enables hi-res mode at 400×440i. |
The World Is Not Enough | No | Adds a "hi-color" mode, accessible from ingame pause menu, which switches to a higher progressive resolution and turns off the screen noise effect. |
Tony Hawk's Pro Skater | No | |
Tony Hawk's Pro Skater 2 | No | Increases framerate, especially noticeable during multiplayer games. |
Tony Hawk's Pro Skater 3 | No | |
Top Gear Hyper Bike | No | |
Top Gear Overdrive | No | Adds "half" and "full" hi-res (640×240p) options to main menu setup. |
Top Gear Rally 2 | No | |
Turok 2: Seeds of Evil | No | Adds hi-res letterbox (480×232i) and hi-res (480×360i) modes, accessible from pause menu. |
Turok 3: Shadow of Oblivion | No | Adds hi-res letterbox (480×232i) and hi-res (480×360i) modes, accessible from pause menu. |
Turok: Rage Wars | No | Adds hi-res letterbox (480×232i) and hi-res (480×360i) modes, accessible from pause menu. |
Vigilante 8 | No | Adds a high resolution mode (480×360i), accessible from pause menu. A hidden "ultra" mode (640×480i) is added by entering "MAX_RESOLUTION" in the password screen. |
Vigilante 8: 2nd Offense | No | Adds a high resolution mode (480×360i), accessible from pause menu. A hidden "ultra" mode (640×480i) is added by entering "GO_MAX_REZ" in the password screen, which is accessed by selecting "Game Status", pressing A twice, then pressing L+R. |
Xena: Warrior Princess: The Talisman of Fate | No |
Source: https://en.wikipedia.org/wiki/Nintendo_64_accessories#Expansion_Pak